Archives: Writing

Behind the Scenes

gate in the seaA few weeks ago Paizo’s James Sutter asked me to draft an essay about my newest Pathfinder novel, Through the Gate in the Sea. It ended up being a peek behind how I drafted the novel, with a little discussion about my own role-playing gaming. If that sounds of interest, you can find it here.

I think this novel, and its predecessor, Beyond the Pool of Stars, are stronger than their predecessor Pathfinder novels. In particular I love the characters, and would like to return to them someday. The famously hard-to-please reviewer known as Mrs. Giggles even seemed to like this one, although she couldn’t help sideswiping the previous novel a little as she talked it up. Ah well. I was pleased that she enjoyed the book as much as she did!

This week also brought a video review from Dungeon Master Mark, one which could only be described as glowing. So, good news all around, actually.

REH Palooza

dream towerThe other week I had a chat with Robert Zoltan and Edgar the Raven, and we discussed Robert E. Howard, sword-and-sorcery, my own writing, and all sorts of other stuff as well. You can journey to the Dream Tower yourself and listen in through this link.

If you haven’t dropped by the Dream Tower yet, I encourage you to do so. The interviews so far have covered Edgar Rice Burroughs and J.R.R. Tolkien and have been with a couple of my favorite people.

I’ve been in the midst of a whole lot of spring cleaning over the last weeks and it’s time to get back to writing, although part of each day will still be devoted to some not-quite-finished projects.

At the end of each busy day I’ve been reading the Breckinridge Elkins stories of Robert E. Howard, something long overdue for me. The Robert E. Howard Foundation recently printed the second and final volume that collected all of the Breckinridge Elkins tales, along with adventures starring other similar characters.

Writing Musings

BlackgatewithBook-2.jpgIt seems as though all of my time is consumed with painstaking revisions of the work in progress. I’m usually not this late, but, well, I’d thought to have it turned over to my publisher by the end of November and here it is the first week of February. Page by page it’s getting there, and this problematic secondary arc is getting more and more flesh on it.

I’ve been trying to figure out what I can learn from this slow-down so I don’t make the same mistake next time, and I’m scratching my head a little. I’ve written before about my new outlining process, which was certainly a success, because it allowed me to get the initial draft down. None of the major beats have changed, which means the process worked. Where I failed myself was in properly fleshing things out moving forward from the outline phase, and I’ve had to go back again and again to get everyone sounding right, to string the events together more tightly, and to punch up the action scenes.

I’ve been saying I was close to turning it over for months now, but I think this time I may finally be only a week or so out. Then I hope to finishing sorting a bunch of junk in the basement — which won’t be much fun — and playing some of those great solitaire boardgames in the evenings, which will be.

My New Book

gate in the seaMy friend Mick dropped me a line the other day asking for details on my new Pathfinder book, Through the Gate in the Sea. First off, I have to confess to me that it’s strange to think of it as “new” because I turned it over in 2015, and addressed some editorial feedback last summer. It’s felt over and done with for a while — except of course it’s never been released!

It’s the sequel to my third Pathinder novel, Beyond the Pool of Stars, which was my favorite of the Pathfinder novels published so far. I think I like this one at least as well, and there’s a new point-of-view character in it that I really enjoyed writing. Well, make that two, although one is new to the narrative.

If you liked what you saw in Beyond the Pool of Stars, with it’s Indiana Jones style search for missing treasure crossed with a Burroughsian jungle trek plus some pretty cool lizard folk characters, you’ll find more of it. I think the tension’s ratcheted up as our heroes track down clues to a lost city of Mirian’s lizard folk friend Jekka’s people, which may be fully inhabited. The problem is it lies through a mystical gate in the sea, and other people want to get there before them because of the sorcerous secrets that may lie behind.

Here’s the official descrip:

On Writing and Speed

hulk computerWriting can be a struggle. I think we have to admit that. And I have to admit to myself that some things in this profession are beyond my control. It may be that I’ll never be quite as fast as I want to be, and it may be that I’ll always have to spend long days in rewrite, no matter how carefully I outline.

I have scads and scads of ideas and stories I’m excited about, but sometimes I worry that I’ll never get to them because it takes so long to get one right. And I keep thinking that with practice I’ll get faster so I can write more stories, but there’s a give and take with energy levels. I may want to write a short story in my spare time, but many evenings when I have “extra time” I don’t have much extra energy.

It seems like the writing is getting better — thank God for that — but I’m not sure that speed is improving so very much. Don’t get me wrong, I’ll keep trying on that score. But I’m starting to wonder if maybe I shouldn’t shift my desires towards goals that are more reasonable for me. If speed isn’t ever going to be the result, maybe the best thing is to take more time with the original draft so that less time is required during revision.

I’ll think it over, try some things out, and let you know how it goes.

Three Book Contract

Howard ZebrasWhile in New York last week, amongst doing many other things — including some sight-seeing and some amazing meals — I signed a new three-book contract with St. Martin’s. This pleases me mightily, as you might expect.

The first book is slated to be released about a year from now, is titled For the Killing of Kings, and is far and away the longest book I’ve ever written, sitting at about 150 thousand words. That’s almost twice the length of my first novel, The Desert of Souls, and more in keeping with the size modern fantasy readers seem to like. The rough draft of the second is of approximately the same length and the third is planned to be similar.

Those of you who like the pacing of my prose might fear I’ve finally surrendered to trends and begun to pad, but it’s not so. I saw “big fat fantasy” authors who could keep their pacing going — writers like Scott Lynch and Mark Lawrence and Mike Sullivan — and decided I could try my own hand at it.

Here’s the current “cover copy” and elevator pitch. I expect both will be more finely honed in the coming months, but this should give some idea of what this whole thing’s about:

Manhattan Adventures

flatironI’m posting today from Manhattan in a mid-town hotel that’s walking distance from all kinds of cool stuff. Naturally I’m spending a lot of my time here simply writing, but every evening the wife and I go out to one of the swell places to eat that my agent’s recommended (he hasn’t steered us wrong yet!).

My wife’s here for a work conference. I tagged along because, well, how often do I get to go to Manhattan? Yesterday I met in person with my agent Bob Mecoy and editor Pete Wolverton for only the second time, a huge pleasure. And I was briefly in the famed Flatiron building before heading out for lunch.

Character Design, Part 3: Character Voice

hulk thinkThe other day my friend Mick swung by the site and asked if I had any advice about character design. Specifically, he was curious about how I: “find a character’s voice to begin with? Just feel it out? Or focused, prescribed exercises?”

I’ve offered advice about character creation before (here, where I discuss character design, here, where I added an addendum, and here, where I talk about loving your character.) But looking over all of that I see that I’ve never really discussed how I find a character voice. Everything I’ve written about is advice to use AFTER that point.

So I gave the matter some thought. I’m not sure how other writers do it, or what works for them, but I can tell you what works for me.

Point of View Arcs

HJ Sagan TreeAfter my first three published novels I’ve begun to play more and more with multiple point of view. I still miss writing from the restricted first person narrative of the Dabir and Asim novels (and I still hope to write some more of those) but I’m getting more and more used to writing with multiple third person point of view.

I played a little with it in my first Pathfinder novel, then experimented even further with the second, switching point of view every chapter, being careful to give each character something interesting to do as the camera changed to their perception at the same time the plot advanced. Because the characters were all together rather than split off on separate quests, it was necessary to write the events chronologically.