Archives: Sword-and-Sorcery

Swords And Wizardry Appreciation Day: Heroic Dueling

SW-Appr-Day-LogoTo celebrate the official Swords & Wizardry Appreciation Day April 17th I thought I’d share some combat rules I’ve been experimenting with, intended for use with the Swords & Wizardry based game Crypts & Things. If you’re new to the site, welcome. If you’re a regular visitor who’s not a gamer, be warned — your eyes are likely to glaze over if you try to read further.

If you’re a regular visitor who games I hope you’ll follow this link to check out essays about Swords & Wizardry, not to mention some sales and giveaway contests.

Heroic Dueling

These rules are designed for those climatic moments when the hero faces off against the big bad – so long as that villain is more or less human sized and wielding weapons.

Good Conduct… and Confusion

kowalMary Robinette Kowal, in her intelligent, well-mannered way, has launched the most even-handed discussion of the recent Hugo debacle that I’ve yet read. Admittedly, I haven’t scoured the web to read EVERY essay or report about the current mess, but I’ve remained up to date. You can find Mary’s essay here, and the remarks in the comments section are worth reading as well, for most of the contributors from both sides of the debate remain respectful.

I use the term “both sides” loosely, because there’s not truly an either/or divide, as much as some would like to believe, or would like others to believe. I appreciate that Mary recognizes this.

Swords Against Death Re-Read: “Thieves’ House”

lankhmar 7Bill Ward and I  are re-reading a book from Fritz Leiber’s famous Lankhmar series, Swords Against Death. We hope you’ll pick up a copy and join us. This week we tackled the third tale in the volume, “Thieves’ House.”

Howard: I see now why I remembered this one so fondly. Consider the following ingredients: a twisting maze in a building so old that even its inhabitants don’t know all of its secrets: trap doors, secret passages, action, mayhem, a beautiful dancing girl, treasure, horror…

Sword & Sorcery Musings

cryptsIt seems that all I do with my writing anymore these days is revise. Back when I was writing in my teens and twenties I used to just keep picking away at the first three or four chapters of a work and never advance. Recently it seems like I get the first three or four chapters working pretty well but then take too long getting to the good stuff. No more. Just as I prefer streamlined role-playing game systems I’ve decided to strip away any sense of the padding I hate and get to the good bits right up front.