If you’re a fantasy reader but not a gamer, you may not know just how much fun can be had paging through a good role-playing setting. The key word there is good. There aren’t THAT many, but there are now many more than there used to be, even keeping in mind that Sturgeon’s Revelation applies equally to gaming stuff. If part of the kick you get from reading fantasy is seeing fantastic and amazing places and the odd people and creatures that dwell within, then you might get a similar kick from a good campaign setting. For instance, I just reviewed an outstanding RuneQuest supplement, Monster Island, over at Black Gate. I don’t play RuneQuest (I don’t even own any of the game’s rulebooks) but the setting got the creative juices flowing. Similarly, I’ve recently picked up Fire in the Jungle, a short but glorious booklet for the generation of jungle adventure scenarios.